package br.unisinos.tetris.engine;

public class Player {

	private long score;
	private long maxScore;

	private static Player theInstance = new Player();

	private Player() {

	}

	public static Player getInstance() {
		return theInstance;
	}

	public long getScore() {
		return score;
	}

	public void setScore(long score) {
		this.score = score;
	}

	public long getMaxScore() {
		return maxScore;
	}

	public void setMaxScore(long maxScore) {
		this.maxScore = maxScore;
	}

}
